baixado plugins

This commit is contained in:
iTakinn
2026-06-01 18:12:59 -03:00
parent 54e998fc87
commit 14214872b3
214 changed files with 133427 additions and 54 deletions
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Afk:
# Enable or disable auto afk system entirely
Enabled: false
# When enabled shows title message informing that player is in afk mode
TitleMessage: true
# When enabled shows random subtitle message
SubTitleMessage: true
# Prevents jumping in one place to avoid afk status
PreventJumping: true
# Prevents damage to player who is afk
PreventDamage: true
# Prevents damage to mobs from player who is afk
PreventMobDamage: true
# Defines how often in seconds plugin will check for afk players state
CheckInterval: 10
# When set to true, players playtime counter stops
# As of nature how this system works you can see +-1second jumping up and down while checking players playtime
StopPlayTime: false
# Defines how long to wait after player stops moving to set him as afk
# Player needs to have cmi.command.afk.auto permission node
# Set to 0 if you want to disable it
AutoAfkIn: 300
# Defines commands to be performed when player enters afk mode automatically while addling
# Supports specialized commands
AutoAfkCmds:
- cmi broadcast !&6[playerDisplayName] &eis now AFK
# Defines commands to be performed when player enters /cmi afk
# Supports specialized commands
ManualAfkCmds:
- cmi broadcast !&6[playerDisplayName] &eis now AFK
LeaveCmds:
# Defines commands to be performed when player leaves afk mode after he entered it manually
Manual:
- cmi broadcast !&6[playerDisplayName] &eis no longer AFK
# Defines commands to be performed when player leaves afk mode after he entered it automatically
Auto:
- cmi broadcast !&6[playerDisplayName] &eis no longer AFK
AutoKickTimes:
# Defines how long to wait after player stops moving to kick player
# This is additional timer to AutoAfkIn and in case player entered afk mode manually he will get kicked after AutoAfkIn+AutoKickIn seconds
# This can be used not only to kick but to perform repeating action every x seconds if needed
# Keep it at -1 to disable auto kick
# Can be bypassed with cmi.command.afk.kickbypass permission node
# Additionally players kick time can be changed with cmi.command.afk.kickOutIn.[seconds] permission node where bigger value takes priority
Default: -1
# Player count from which auto kick should start working
# Setting it to 0 will kick players independent of how many are online
# Recommended value: 15
FromPlayerCount: 0
# List of autoKick times based by online player count ([playerCount]-[seconds])
# This only aplies if default kick time is set to more than -1
# This will pick closest timer (in seconds) from provided list going down. For example having entries as 30-400 and 40-350 while having 35 online players we will use value of 400 seconds
# Keep in mind that kick out timer is picked at the moment player enters afk mode and isint being rechecked during afk mode even if player count changes during that time
# If we cant determine correct value then default one will be used
ByPlayerCount:
- 10-600
- 20-500
- 30-400
- 40-350
- 50-300
# This will define how long to wait before performing kick commands again
RepeatingAutoKickInterval: 300
# When set to true, kick command will be repeated each RepeatingAutoKickInterval seconds
RepeatKickCommand: false
# Defines commands to be performed when player can be kicked
# If player is not kicked then commands will be repeated every RepeatingAutoKickInterval seconds
AutoKickCmds:
- cmi kick [playerName] &eYou have been kicked for idling more than [time]
# Defines worlds where players will not be placed into afk mode after they idled for defined time
DisabledWorlds:
- oneTestWorld
- secondTestWorld
# Disables afk on interaction
DisableOnInteract: true
# Prevents player from going bypassing afk mode while continuously holding one button with particular items or on particular blocks
SmartInteractCheck: true
# Prevents from players abusing afk by constantly moving in afk machine
AntiAfkMachines: true
# Prevents players from being pooled around while player is in afk mode
PreventHook: true
# EXPERIMENTAL! Prevents players from being pushed around while player is in afk mode
# Keep in mind that player can still be moved around the same block he is in
PreventPushing: false
# Disables afk on inventory click
DisableOnInventoryClick: true
# Disables afk on item drop
DisableOnitemDrop: true
# Disables afk on command usage
DisableOnCommand: true
# Disables afk on public chat message
DisableOnPublicChat: true
# Disables afk on private chat message
DisableOnPrivateChat: true
# Disables afk on move
DisableOnMove: true
# Disables afk on camera movement
DisableOnLookAround: false
# Disables afk on fishing when you catch fish
DisableOnFishing: false
# Disables item pickup while afk
DisableItemPickup: false
PreventMobSpawning:
# When enabled we can prevent mob spawning near players who are afk
Enabled: false
# Prevents natural mob spawning
# This can be more on heavy side of the server as it will try constantly to spawn in monsters near afk players
Natural: false
# Prevent mob spawning from spawners
Spawners: true
# Usually responsible for spawning in iron golems
VillageDefence: true
# Disables exp pickup while afk
# Attention! Because of weird minecraft handling of exp orbs, best way is to set orb to 0exp and allow it to be obsorbed
# So by enabling this exp obsorbed by afk players will have no effect
DisableExpPickup: false
Disable:
# Disables shulker targeting at the player who is in afk mode
ShulkerTargeting: true