baixado plugins
This commit is contained in:
@@ -0,0 +1,28 @@
|
||||
storage:
|
||||
# storage method, can be MySQL or sqlite
|
||||
# ATTENTION! DON'T USE SAME DATABASE TABLES FOR MORE THEN ONE SERVER, YOU WILL HAVE UNEXPECTED ISSUES. EACH SERVER SHOULD HAVE ITS OWN DATABASE TABLE SETUP
|
||||
method: sqlite
|
||||
mysql:
|
||||
# Requires Mysql.
|
||||
username: root
|
||||
password: ''
|
||||
hostname: localhost:3306
|
||||
database: minecraft
|
||||
# Valid characters are a-z 0-9 and _
|
||||
tablePrefix: CMI_
|
||||
# If you have no clue what these values do, then keep it at default values
|
||||
autoReconnect: true
|
||||
useSSL: false
|
||||
verifyServerCertificate: false
|
||||
# Auto save interval in seconds
|
||||
# This will define how often to write down data into data base
|
||||
# Save operation will not be performed if there is no changes to save
|
||||
# !ATTENTION! Keep it in low numbers, around 60 seconds
|
||||
# Minimal interval is 10 seconds
|
||||
AutoSaveInterval: 15
|
||||
# Player data will be recorded straight after he logs out, without any delay
|
||||
ForceSaveOnLogOut: false
|
||||
# EXPERIMENTAL. This is not fully tested yet and some minor issues can happen when ussing on bungee network
|
||||
# Player data will be loaded from database each time player joins server
|
||||
# When its set to false then precached data will be uses which is more efficient
|
||||
ForceLoadOnLogIn: false
|
||||
Reference in New Issue
Block a user