This commit is contained in:
iTakinn
2026-06-01 18:58:46 -03:00
parent 14214872b3
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# The ID of the tier is the name of the .yml file,
# for example diamond.yml has the ID of diamond
# You can place tiers anywhere in this folder,
# including in subfolders if you want to organize your tier configs
# _example.yml is not loaded.
display: "&c&lNETHERITE" # The display in-game
requiresTiers: # If this tier requires a prior tier
- diamond # Tier ID
- iron
crystal:
item: end_crystal # The crystal item, read more here: https://plugins.auxilor.io/all-plugins/the-item-lookup-system
name: "&cNetherite Upgrade Crystal" # The name shown in-game.
lore: # The lore shown in-game. Set to `lore: []` to remove lore.
- "&8Drop this onto an armor piece"
- "&8to set its tier to:"
- "&c&lNETHERITE"
- ''
- "&8&oRequires the armor to already have Diamond tier"
craftable: true # If the armor piece is craftable
crafting-permission: "permission" # (Optional) The permission required to craft this recipe.
shapeless: false # (Optional) If true, the recipe will be shapeless. Default false.
recipe: # The recipe, read here for more: https://plugins.auxilor.io/all-plugins/the-item-lookup-system#crafting-recipes
- air
- netherite_ingot
- air
- netherite_ingot
- ecoarmor:upgrade_crystal_diamond
- netherite_ingot
- air
- netherite_ingot
- air
giveAmount: 1 # Optional, set the amount of items to give in the recipe
properties:
helmet:
armor: 3 # Armor points (≈8 = netherite; >20 per piece has heavy diminishing returns)
toughness: 3 # Armor toughness (≈3 = netherite; >1215 per piece has little benefit)
knockbackResistance: 1 # Knockback resist 0100 (100 = immune; 4060 ≈ netherite)
speedPercentage: 0 # Move speed % (-50 to +50 recommended)
attackSpeedPercentage: 0 # Attack speed % (-50 to +100; very high values can feel broken)
attackDamagePercentage: 0 # Damage % (-50 to +100; high values trivialize combat)
attackKnockbackPercentage: 0 # Knockback dealt % (-100 to +100; negative = less knockback)
maxHealth: 0 # Extra max health (040 total across set; +20 = +10 hearts)
attackDamageFlat: 0 # Flat damage bonus (06; +6 ≈ Sharp V extra)
attackSpeedFlat: 0 # Flat attack speed (04; base is 4.0, +4 = double speed)
jumpStrength: 0 # Jump strength % (0100; +100 ≈ double jump height)
gravityPercentage: 0 # Gravity % (-80 to +100; negative = floatier, positive = heavier)
burningTimePercentage: 0 # Fire duration % (-100 to +100; -100 = fire immune)
explosionKnockbackResistance: 0 # Explosion knockback resist 0100
oxygenBonus: 0 # Extra oxygen ticks (0600; +300 ≈ +15s underwater)
movementEfficiency: 0 # Slowdown resistance 0100 (100 = ignore soul sand/webs)
safeFallDistance: 0 # Extra safe fall blocks (020; +3 = vanilla, +10 ≈ 13 blocks)
entityInteractionRangePercentage: 0 # Entity reach % (0100; +50 = noticeably longer)
blockInteractionRangePercentage: 0 # Block reach % (0100; creative ≈ +50)
chestplate:
armor: 8
toughness: 3
knockbackResistance: 1
speedPercentage: 0
attackSpeedPercentage: 0
attackDamagePercentage: 0
attackKnockbackPercentage: 0
maxHealth: 0
attackDamageFlat: 0
attackSpeedFlat: 0
jumpStrength: 0
gravityPercentage: 0
burningTimePercentage: 0
explosionKnockbackResistance: 0
oxygenBonus: 0
movementEfficiency: 0
safeFallDistance: 0
entityInteractionRangePercentage: 0
blockInteractionRangePercentage: 0
elytra:
armor: 3
toughness: 0
knockbackResistance: 1
speedPercentage: 0
attackSpeedPercentage: 0
attackDamagePercentage: 0
attackKnockbackPercentage: 0
maxHealth: 0
attackDamageFlat: 0
attackSpeedFlat: 0
jumpStrength: 0
gravityPercentage: 0
burningTimePercentage: 0
explosionKnockbackResistance: 0
oxygenBonus: 0
movementEfficiency: 0
safeFallDistance: 0
entityInteractionRangePercentage: 0
blockInteractionRangePercentage: 0
leggings:
armor: 6
toughness: 3
knockbackResistance: 1
speedPercentage: 0
attackSpeedPercentage: 0
attackDamagePercentage: 0
attackKnockbackPercentage: 0
maxHealth: 0
attackDamageFlat: 0
attackSpeedFlat: 0
jumpStrength: 0
gravityPercentage: 0
burningTimePercentage: 0
explosionKnockbackResistance: 0
oxygenBonus: 0
movementEfficiency: 0
safeFallDistance: 0
entityInteractionRangePercentage: 0
blockInteractionRangePercentage: 0
boots:
armor: 3
toughness: 3
knockbackResistance: 1
speedPercentage: 0
attackSpeedPercentage: 0
attackDamagePercentage: 0
attackKnockbackPercentage: 0
maxHealth: 0
attackDamageFlat: 0
attackSpeedFlat: 0
jumpStrength: 0
gravityPercentage: 0
burningTimePercentage: 0
explosionKnockbackResistance: 0
oxygenBonus: 0
movementEfficiency: 0
safeFallDistance: 0
entityInteractionRangePercentage: 0
blockInteractionRangePercentage: 0
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