Combat: # Defines combat timer to be used in particular features Timer: 15 # When enabled we will allow for players to be damaged in safe zone if they are tagged for pvp safeZoneDamage: false Player: # If set to true, then player who gets placed into combat mode will get its fly mode disabled # This will disable players fly mode which will result in player dropping down and will disable option to start flying # This can be bypassed by player performing fly command if he has access to it and commands durring combat are not blocked # Can be bypassed with cmi.pvp.PFlyBypass permission node DisableFlight: false # If set to true, then attacked player will be included into combat mode even if he doesnt fight back # If set to false then only attacker will be marked for pvp mode IncludeVictim: true # If set to true player whose fly mode got disabled will not suffer fall damage, once DisableFallDamage: false # When set to true player will see boss bar message indicating how long until combat mode ends # This only applies for pvp type combat ShowBossBar: false # When enabled we will show damage numbers in a form of holograms when damaging players ShowDamageNumbers: true DamageNumbersFormat: '&c⚔[damage]' # Prevents damage from players with god mode enabled # Can be bypassed with cmi.pvp.godBypass permission node noGodDamage: false # Informs player that he cant damage players while in god mode noGodDamageInform: false # When set to true players will be only able to use commands defined in the list # This only applies for pvp type combat BlockCommands: false AllowedCommands: - cmi msg - cmi reply # When set to true AllowedCommands become black list which will define which commands player cant use MakeBlackList: false Mob: # If set to true, then player who gets placed into combat mode will get its fly mode disabled # Can be bypassed with cmi.pvp.MFlyBypass permission node DisableFlight: false # If set to true, then attacked player will be included into combat mode even if he doesnt fight back IncludeVictim: false # If set to true player whose fly mode got disabled will not suffer fall damage, once DisableFallDamage: false # When set to true player will see boss bar message indicating how long until combat mode ends # This only applies for pve type combat ShowBossBar: false # When enabled we will include damage from environmental damage into mob combat timer # This can include damage from cactus, magma blocks, suffocation, burning, fall damage and similar IncludeEnvironment: true # When enabled we will show damage numbers in a form of holograms when damaging mobs ShowDamageNumbers: true DamageNumbersFormat: '&c❤[damage]' # Prevents damage from players with god mode enabled # Can be bypassed with cmi.pve.godBypass permission node noGodDamage: false # Informs player that he cant damage mobs while in god mode noGodDamageInform: false # When set to true players will be only able to use commands defined in the list # This only applies for pve type combat BlockCommands: false AllowedCommands: - cmi msg - cmi reply # When set to true AllowedCommands become black list which will define which commands player cant use MakeBlackList: false