display: "&7&lIRON" requiresTiers: - default crystal: item: end_crystal name: "&7Iron Upgrade Crystal" craftable: true recipe: - air - iron_block - air - iron_block - leather_chestplate - iron_block - air - iron_block - air giveAmount: 1 lore: - "&8Drop this onto an armor piece" - "&8to set its tier to:" - "&7&lIRON" - '' - "&8&oRequires the armor to already have default tier" properties: helmet: armor: 2 toughness: 0 knockbackResistance: 0 speedPercentage: 0 attackSpeedPercentage: 0 attackDamagePercentage: 0 attackKnockbackPercentage: 0 chestplate: armor: 6 toughness: 0 knockbackResistance: 0 speedPercentage: 0 attackSpeedPercentage: 0 attackDamagePercentage: 0 attackKnockbackPercentage: 0 elytra: armor: 2 toughness: 0 knockbackResistance: 0 speedPercentage: 0 attackSpeedPercentage: 0 attackDamagePercentage: 0 attackKnockbackPercentage: 0 leggings: armor: 5 toughness: 0 knockbackResistance: 0 speedPercentage: 0 attackSpeedPercentage: 0 attackDamagePercentage: 0 attackKnockbackPercentage: 0 boots: armor: 2 toughness: 0 knockbackResistance: 0 speedPercentage: 0 attackSpeedPercentage: 0 attackDamagePercentage: 0 attackKnockbackPercentage: 0