RandomTeleportation: # How long force player to wait before using command again. Cooldown: 5 # How many times to try find correct location for teleportation. # Keep it at low number, as player always can try again after delay MaxTries: 20 # List of biomes to exclude from random teleportation ExcludedBiomes: - Ocean - Deep ocean - Deep cold ocean - Cold ocean - Deep lukewarm ocean - Lukewarm ocean - Warm ocean - River # If this set to true we will generate random teleport default settings for all detected worlds # Setting to false will no longer generate world setups, but you can add them manually if needed AutoGenerateWorlds: true Worlds: world: Enabled: true MaxTries: 0 Cooldown: 0 Range: Max: 1000 Min: 500 Center: X: 0 Z: 0 Circle: false Ignore: Water: true Lava: true Leaves: true PowderSnow: false CrawlSpaces: false Materials: [] Biomes: [] PreferredBiomes: [] SurfaceOnly: false FromAnotherWorld: true RequireWorldPermission: false YLimits: Min: -64 Max: 320 world_nether: Enabled: true MaxTries: 0 Cooldown: 0 Range: Max: 1000 Min: 500 Center: X: 0 Z: 0 Circle: false Ignore: Water: true Lava: true Leaves: true PowderSnow: false CrawlSpaces: false Materials: [] Biomes: [] PreferredBiomes: [] SurfaceOnly: false FromAnotherWorld: true RequireWorldPermission: false YLimits: Min: 0 Max: 128 world_the_end: Enabled: true MaxTries: 0 Cooldown: 0 Range: Max: 1000 Min: 500 Center: X: 0 Z: 0 Circle: false Ignore: Water: true Lava: true Leaves: true PowderSnow: false CrawlSpaces: false Materials: [] Biomes: [] PreferredBiomes: [] SurfaceOnly: false FromAnotherWorld: true RequireWorldPermission: false YLimits: Min: 0 Max: 256