# The phrases support full color (hex) code, and some variables. # Keep in mind that some variables will not work for certain lines. # Just keep them where there are now and everything will be okay :) # Some lines can have global variables set. For the player who will be affected. For example /heal Zrips then Zrips data will be used as variable # [serverName] to show server name # [playerName] to show target player name # [playerDisplayName] to show target player display name # [lvl] to show target player level # [exp] to show target player total exp # [hp] to show target player health # [maxHp] to show target player max health # [hunger] to show target player hunger level # [gameMode] to show target player gamemode # [prefix] to show target player prefix if possible # [suffix] to show target player suffix if possible # Sender is console or player who performs the command. For example Zrips performs /heal Zhax then Zrips data will be used # [senderName] to show Sender player name # [senderDisplayName] to show Sender player display name # [senderLvl] to show Sender player level # [senderExp] to show Sender player total exp # [senderHp] to show Sender player health # [senderMaxHp] to show Sender player max health # [senderHunger] to show Sender player hunger level # [senderGameMode] to show Sender player gamemode # [senderPrefix] to show Sender player prefix if possible # [senderSuffix] to show Sender player suffix if possible # Source is player which is being used for extra info. For example Zrips performs /tp Zhax Zrips then Zhax data will be used as its location is being taken for new player location # [sourceName] to show source player name # [sourceDisplayName] to show source player display name # [sourceLvl] to show source player level # [sourceExp] to show source player total exp # [sourceHp] to show source player health # [sourceMaxHp] to show source player max health # [sourceHunger] to show source player hunger level # [sourceGameMode] to show source player gamemode # [sourcePrefix] to show source player prefix if possible # [sourceSuffix] to show source player suffix if possible # *********************************************** # Some lines support the option to send them to custom places, like action bar, title, sub-title, or even create JSON/clickable messages # If the line starts with !toast! then player will get toast message (advancement popup, only 1.12 and up). Some extra variables can be used to define type and icon. example: !toast! -t:goal -icon:paper Hello world! # If the line starts with !actionbar! then player will get action bar message defined after this variable # If the line starts with !actionbar:[seconds]! then player will get action bar message for a defined amount of time # If the line starts with !broadcast! then everyone will receive message. You can add extra !toast! !actionbar! or !title! to send message for everyone to specific place, in example !broadcast!!title! # If the line starts with !customtext:[cTextName]! then custom text will be taken by name provided and shown for player. In case it is used after !broadcast! then everyone who is online will get this custom text message # If the line starts with !title! then player will get title message defined after this variable, in addition it can contain !subtitle! which will add subtitle message # If the line starts with !bossbar:[name]-[timer]! then player will get bossbar message defined after this variable, in addition you can define how long this message will be visible. You need to define bossbar name which can be anything you want, but lines with same name will override each other to prevent stacking # To include clickable messages: TextHover textcommandSuggested text # and required, other is optional # Use /n to break line # To have more than one JSON message use # performs command as a player who clicked # performs command from console once # performs command from console every time player clicks text # includes url info: # Use !prefix! in any locale line to automatically include this prefix prefix: '{gcp}[{gcn}CMI{gcp}] ' NoPermission: '{gcw}You don''t have permission!' CantHavePermission: '{gcw}You can''t have this permission!' WrongGroup: '{gcw}You are in wrong group for this!' NoPlayerPermission: '{gcw}[playerName] doesn''t have permission for: [permission]' Ingame: '{gcw}You can only use this in game!' NoInformation: '{gcw}No information found!' Console: '{gcp}Server' FromConsole: '{gcw}You can only use this in the console!' NotOnline: '{gcw}The player is not online!' NobodyOnline: '{gcw}There is no one online!' NoPlayer: '{gcw}Can''t find player with this name! ({gcs}[name]{gcw})' NoCommand: '{gcw}There is no command by this name!' cantFindCommand: '{gcn}Couldn''t find {gcs}[%1] {gcn}command, did you mean {gcs}[%2]{gcn}?' nolocation: '{gcp}Can''t find suitable location' FeatureNotEnabled: '{gcw}This feature is not enabled!' ModuleNotEnabled: '{gcw}This module is not enabled!' versionNotSupported: '{gcw}Server version is not supported for this feature' spigotNotSupported: '{gcw}You need PaperSpigot branch type server for this to work' bungeeNoGo: '{gcw}This feature will not work on bungee network based servers' clickToTeleport: '{gcp}Click to teleport' UseMaterial: '{gcd}Please use material names!' IncorrectMaterial: '{gcd}Incorrect material name!' UseInteger: '{gcd}Please use numbers!' UseBoolean: '{gcd}Please use True or False!' NoLessThan: '{gcd}Number can''t be less than {gcs}[amount]{gcd}!' NoMoreThan: '{gcd}Value can''t be more than {gcs}[amount]' NoWorld: '{gcd}Can''t find world with this name!' IncorrectLocation: '{gcd}Location defined incorrectly!' Show: '{gcp}Show' Remove: '{gcd}Remove' Back: '{gcp}Back' Forward: '{gcp}Forward' Update: '{gcp}Update' Save: '{gcp}Save' Delete: '{gcd}Delete' Click: '{gcp}Click' Preview: '{gcp}Preview' PasteOld: '{gcp}Paste old' ClickToPaste: '{gcp}Click to paste into chat' CantTeleportWorld: '{gcp}You can''t teleport to this world' CantTeleportNoWorld: '{gcw}Target world doesn''t exist. Teleportation canceled' ClickToConfirmDelete: '{gcp}Click to confirm removal of {gcs}[name]' ClickToConfirm: '{gcp}Click to confirm' teleported: '{gcp}You have been teleported.' PlayerSpliter: '{gcp}----- {gcs}[playerDisplayName] {gcp}-----' Spliter: '{gcp}--------------------------------------------------' SpliterValue: '{gcp}------------------ {gcs}[value] {gcp}------------------' singleSpliter: '{gcp}-' SpliterMiddle: ' {gcs}[value] ' ListSpliter: ', ' ProgressBarFill: '{gcu}▏' ProgressBarEmpty: '{gcn}▏' nothingInHand: '!actionbar!{gcp}You need to hold item in hand' nothingInHandLeather: '{gcp}You need to hold leather item in hand' nothingToShow: '{gcp}Nothing to show' noItem: '{gcw}Can''t find item' dontHaveItem: '{gcw}You don''t have {gcs}[amount]x [itemName] {gcw}in your inventory' wrongWorld: '{gcw}Can''t do this in this world' differentWorld: '{gcw}Different worlds' HaveItem: '{gcw}You have {gcs}[amount]x [itemName] {gcw}in your inventory' cantDoInGamemode: '{gcp}You can''t do this in this game mode' cantDoForPlayer: '{gcp}You can''t do this to {gcs}[playerDisplayName]' cantDoForYourSelf: '{gcp}You can''t do this to yourself' cantDetermineMobType: '{gcw}Can''t determine mob type from {gcs}[type] {gcw}variable' cantRename: '!actionbar!{gcp}You can''t use this name' confirmRedefine: '{gcp}Click to confirm redefining' cantEdit: '{gcp}You can''t edit this' wrongName: '{gcw}Wrong name' unknown: unknown invalidName: '{gcw}Invalid name' alreadyexist: '{gcd}This name is taken' dontexist: '{gcd}Nothing found by this name' worldDontExist: '{gcw}Target world can''t be accessed anymore. Can''t teleport you there!' notSet: not set lookAtSign: '{gcp}Look at sign' lookAtBlock: '{gcp}Look at block' lookAtEntity: '{gcp}Look at entity' noSpace: '{gcp}Not enough free space' notOnGround: '{gcp}You can''t perform this while flying' bungee: Online: '{gcu}Online' Offline: '{gcn}Offline' not: '{gcw}Server doesn''t belong to bungee network' noserver: '{gcw}Can''t find server by this name!' server: '{gcp}Server: {gcs}[name]' variables: am: AM pm: PM Online: '{gcu}Online' Offline: '{gcd}Offline' TrueColor: '{gcu}' FalseColor: '{gcd}' 'True': '{gcu}True' 'False': '{gcd}False' Enabled: '{gcu}Enabled' Disabled: '{gcd}Disabled' survival: Survival creative: Creative adventure: Adventure spectator: Spectator flying: Flying notflying: Not flying Inventory: Full: '{gcd}Your inventory is full. Can''t add item' FullDrop: '{gcd}Not all items fit in your inventory. They have been dropped on ground' TimeNotRecorded: '{gcp}-No record-' months: '{gcs}[months] {gcp}months ' oneMonth: '{gcs}[months] {gcp}month ' weeks: '{gcs}[weeks] {gcp}weeks ' oneWeek: '{gcs}[weeks] {gcp}week ' years: '{gcs}[years] {gcp}years ' oneYear: '{gcs}[years] {gcp}year ' day: '{gcs}[days] {gcp}days ' oneDay: '{gcs}[days] {gcp}day ' hour: '{gcs}[hours] {gcp}hours ' oneHour: '{gcs}[hours] {gcp}hour ' min: '{gcs}[mins] {gcp}min ' sec: '{gcs}[secs] {gcp}sec ' time: separator: '{gcn}:' short: year: '{gcs}[years]{gcp}Y' month: '{gcs}[months]{gcp}M' day: '{gcs}[days]{gcp}d' hour: '{gcs}[hours]{gcp}h' min: '{gcs}[mins]{gcp}m' sec: '{gcs}[secs]{gcp}s' nextPageConsole: '{gcn}For next page perform {gcs}[command]' prevPage: '{gcn}----<< {gcp}Prev ' prevCustomPage: '{gcn}----<< {gcp}[value] ' prevPageGui: '{gcp}Previous page ' prevPageClean: '{gcp}Prev ' prevPageOff: '{gcn}----<< {gcp}Prev ' prevCustomPageOff: '{gcn}----<< {gcp}[value] ' prevPageHover: '{gcp}<<<' firstPageHover: '{gcp}|<' nextPage: '{gcp} Next {gcn}>>----' nextCustomPage: '{gcp} [value] {gcn}>>----' nextPageGui: '{gcp}Next Page' nextPageClean: '{gcp} Next' nextPageOff: '{gcp} Next {gcn}>>----' nextCustomPageOff: '{gcs} [value] {gcn}>>----' nextPageHover: '{gcp}>>>' lastPageHover: '{gcp}>|' pageCount: '{gcn}[current]{gcp}/{gcn}[total]' pageCountHover: '{gcs}[totalEntries] entries' skullOwner: '!actionbar!{gcp}Owner:&r [playerName]' mobHeadName: '{gcp}Head of {gcs}[mobName]' circle: '{gcp}Circle' square: '{gcp}Square' clear: '{gcp}Clear' protectedArea: '{gcw}Protected area. Can''t do this here.' valueToLong: '{gcp}Value is too high. Max: [max]' valueToShort: '{gcp}Value is too low. Min: [min]' pickIcon: '{gcp}Pick icon' reset: '{gcp}Press {gcs}Q {gcp}to reset' basicDirection: '{gcp}Pitch:{gcs}[x] {gcp}Yaw:{gcs}[y]' fullDirection: '{gcp}Pitch:{gcs}[x] {gcp}Yaw:{gcs}[y] {gcp}Roll:{gcs}[z]' basicScale: '{gcp}Width:{gcs}[x] {gcp}Height:{gcs}[y]' fullScale: '{gcp}Width:{gcs}[x] {gcp}Height:{gcs}[y] {gcp}Depth:{gcs}[z]' basicVector: '{gcp}X:{gcs}[x] {gcp}Y:{gcs}[y]' fullVector: '{gcp}X:{gcs}[x] {gcp}Y:{gcs}[y] {gcp}Z:{gcs}[z]' incorrectColor: '{gcw}Color defined incorrectly!' updateSpeed: '{gcp}Update speed: {gcs}[value]' serializeAndShow: '{gcp}Serialize and show' amount: '{gcp}Amount: {gcs}[value]' speed: '{gcp}Speed: {gcs}[value]' color: '{gcp}Color: [color]Example' duration: '{gcp}Duration: [value]' size: '{gcp}Size: [value]' value: '{gcp}Value: [value]' Spawner: '&r[type] Spawner' DamageCause: block_explosion: Explosion campfire: campfire contact: Block Damage cramming: cramming custom: Unknown dragon_breath: Dragon breath drowning: Drowning dryout: dryout entity_attack: Entity attack entity_explosion: Explosion entity_sweep_attack: entity sweep attack fall: Fall falling_block: Falling block fire: Fire fire_tick: Fire fly_into_wall: Fly into wall freeze: freeze hot_floor: Magma block kill: kill lava: Lava lightning: Lightning magic: Magic melting: Melting poison: Poison projectile: Projectile sonic_boom: sonic boom starvation: Starvation suffocation: Suffocation suicide: Suicide thorns: Thorns void: Void wither: Wither world_border: world border EntityType: acacia_boat: Acacia boat acacia_chest_boat: Acacia chest boat allay: Allay area_effect_cloud: Area effect cloud armadillo: Armadillo armor_stand: Armor stand arrow: Arrow axolotl: Axolotl bamboo_chest_raft: Bamboo chest raft bamboo_raft: Bamboo raft bat: Bat bee: Bee birch_boat: Birch boat birch_chest_boat: Birch chest boat blaze: Blaze block_display: Block display bogged: Bogged breeze: Breeze breeze_wind_charge: Breeze wind charge camel: Camel camel_husk: Camel husk cat: Cat cave_spider: Cave spider cherry_boat: Cherry boat cherry_chest_boat: Cherry chest boat chest_minecart: Chest minecart chicken: Chicken cod: Cod command_block_minecart: Command block minecart copper_golem: Copper golem cow: Cow creaking: Creaking creeper: Creeper dark_oak_boat: Dark oak boat dark_oak_chest_boat: Dark oak chest boat dolphin: Dolphin donkey: Donkey dragon_fireball: Dragon fireball drowned: Drowned egg: Egg elder_guardian: Elder guardian enderman: Enderman endermite: Endermite ender_dragon: Ender dragon ender_pearl: Ender pearl end_crystal: End crystal evoker: Evoker evoker_fangs: Evoker fangs experience_bottle: Experience bottle experience_orb: Experience orb eye_of_ender: Eye of ender falling_block: Falling block fireball: Fireball firework_rocket: Firework rocket fishing_bobber: Fishing bobber fox: Fox frog: Frog furnace_minecart: Furnace minecart ghast: Ghast giant: Giant glow_item_frame: Glow item frame glow_squid: Glow squid goat: Goat guardian: Guardian happy_ghast: Happy ghast hoglin: Hoglin hopper_minecart: Hopper minecart horse: Horse husk: Husk illusioner: Illusioner interaction: Interaction iron_golem: Iron golem item: Item item_display: Item display item_frame: Item frame jungle_boat: Jungle boat jungle_chest_boat: Jungle chest boat leash_knot: Leash knot lightning_bolt: Lightning bolt lingering_potion: Lingering potion llama: Llama llama_spit: Llama spit magma_cube: Magma cube mangrove_boat: Mangrove boat mangrove_chest_boat: Mangrove chest boat mannequin: Mannequin marker: Marker minecart: Minecart mooshroom: Mooshroom mule: Mule nautilus: Nautilus oak_boat: Oak boat oak_chest_boat: Oak chest boat ocelot: Ocelot ominous_item_spawner: Ominous item spawner painting: Painting pale_oak_boat: Pale oak boat pale_oak_chest_boat: Pale oak chest boat panda: Panda parched: Parched parrot: Parrot phantom: Phantom pig: Pig piglin: Piglin piglin_brute: Piglin brute pillager: Pillager player: Player polar_bear: Polar bear pufferfish: Pufferfish rabbit: Rabbit ravager: Ravager salmon: Salmon sheep: Sheep shulker: Shulker shulker_bullet: Shulker bullet silverfish: Silverfish skeleton: Skeleton skeleton_horse: Skeleton horse slime: Slime small_fireball: Small fireball sniffer: Sniffer snowball: Snowball snow_golem: Snow golem spawner_minecart: Spawner minecart spectral_arrow: Spectral arrow spider: Spider splash_potion: Splash potion spruce_boat: Spruce boat spruce_chest_boat: Spruce chest boat squid: Squid stray: Stray strider: Strider tadpole: Tadpole text_display: Text display tnt: Tnt tnt_minecart: Tnt minecart trader_llama: Trader llama trident: Trident tropical_fish: Tropical fish turtle: Turtle unknown: Unknown vex: Vex villager: Villager vindicator: Vindicator wandering_trader: Wandering trader warden: Warden wind_charge: Wind charge witch: Witch wither: Wither wither_skeleton: Wither skeleton wither_skull: Wither skull wolf: Wolf zoglin: Zoglin zombie: Zombie zombie_horse: Zombie horse zombie_nautilus: Zombie nautilus zombie_villager: Zombie villager zombified_piglin: Zombified piglin # Avoid adding color codes to the enchant name EnchantNames: fortune: Fortune riptide: Riptide flame: Flame vanishing_curse: Vanishing_Curse wind_burst: Wind_Burst thorns: Thorns efficiency: Efficiency binding_curse: Binding_Curse soul_speed: Soul_Speed lunge: Lunge multishot: Multishot fire_protection: Fire_Protection lure: Lure smite: Smite knockback: Knockback piercing: Piercing projectile_protection: Projectile_Protection depth_strider: Depth_Strider unbreaking: Unbreaking quick_charge: Quick_Charge silk_touch: Silk_Touch luck_of_the_sea: Luck_Of_The_Sea sharpness: Sharpness sweeping_edge: Sweeping_Edge aqua_affinity: Aqua_Affinity loyalty: Loyalty bane_of_arthropods: Bane_Of_Arthropods protection: Protection channeling: Channeling respiration: Respiration blast_protection: Blast_Protection feather_falling: Feather_Falling punch: Punch looting: Looting density: Density mending: Mending swift_sneak: Swift_Sneak impaling: Impaling infinity: Infinity frost_walker: Frost_Walker power: Power breach: Breach fire_aspect: Fire_Aspect PotionEffectAliases: windcharged: - Wind charged trialomen: - Trial omen heroofthevillage: - Hero of the village blindness: - Blindness dolphinsgrace: - Dolphins grace instantdamage: - Instant damage wither: - Wither slowfalling: - Slow falling conduitpower: - Conduit power infested: - Infested fireresistance: - Fire resistance jumpboost: - Jump boost poison: - Poison speed: - Speed weakness: - Weakness instanthealth: - Instant health hunger: - Hunger miningfatigue: - Mining fatigue nausea: - Nausea waterbreathing: - Water breathing nightvision: - Night vision badomen: - Bad omen unluck: - Unluck raidomen: - Raid omen absorption: - Absorption glowing: - Glowing resistance: - Resistance weaving: - Weaving slowness: - Slowness saturation: - Saturation healthboost: - Health boost strength: - Strength darkness: - Darkness oozing: - Oozing haste: - Haste invisibility: - Invisibility levitation: - Levitation luck: - Luck regeneration: - Regeneration dialog: signEditor: Sign Editor update: Update save: Save close: Close line: Line [line] direction: n: North ne: North East e: East se: South East s: South sw: South West w: West nw: North West modify: middlemouse: '{gcn}Middle mouse click to edit' qButtonEdit: '{gcn}Click Q to edit' newItem: '{gcp}Place new item here' newLine: '{gcn}' newLineHover: '{gcp}Add new line' newPage: '{gcn}' newPageHover: '{gcp}Create new page' removePage: '{gcw}' removePageHover: '{gcw}Remove page' deleteSymbol: ' {gcw}[X]' deleteSymbolHover: '{gcw}Delete {gcs}[text]' extraEditSymbol: ' {gcp}!' addSymbol: '{gcu}[+]' addSymbolHover: '{gcu}Add new' cancelSymbol: ' {gcn}&l[X]' cancelSymbolHover: '{gcn}Cancel' acceptSymbol: ' {gcu}&l[✔]' acceptSymbolHover: '{gcu}Accept' denySymbol: ' {gcd}&l[X]' denySymbolHover: '{gcw}Deny' enabledSymbol: '{gcu}[+]' disabledSymbol: '{gcw}[-]' enabled: '{gcu}Enabled' disabled: '{gcw}Disabled' running: '{gcp}Running' paused: '{gcw}Paused' editSymbol: '{gcs}✎' editSymbolHover: '{gcp}Edit {gcs}[text]' editLineColor: '&f' listUpSymbol: '{gcp}⇑' listUpSymbolHover: '{gcp}Up' listDownSymbol: '{gcp}⇓' listDownSymbolHover: '{gcp}Down' listNumbering: '{gcs}[number]. ' listAlign: '&80' ChangeHover: '{gcp}Click to change' ChangeCommands: '{gcp}Commands' enabledColor: '{gcu}' disabledColor: '{gcd}' commandTitle: ' {gcp}--- {gcs}[name] {gcp}---' commandList: ' {gcs}[command] ' emptyLine: '{gcn}[Empty line]' commandEdit: '{gcp}Edit list' nameAddInfo: '{gcp}Enter new name. Type {gcs}cancel {gcp}to cancel' lineAddInfo: '{gcp}Enter new line. Type {gcs}cancel {gcp}to cancel' commandAddInfo: '{gcp}Enter new command. Type {gcs}cancel {gcp}to cancel' commandAddInformationHover: "{gcp}[playerName] can be used to get player name \n\ {gcp}To include delay in commands: \n{gcp}delay! 5 \n{gcp}Specialized commands\ \ are supported. More info at \n{gcp}https://www.zrips.net/cmi/commands/specialized/" commandEditInfo: '{gcp}Click to paste old text. Type {gcs}cancel {gcp}to cancel action' listLimit: '{gcp}List can''t be bigger than {gcs}[amount] {gcp}entries' commandEditInfoHover: '{gcp}Click to paste old text' teleportation: relocation: '!actionbar!{gcd}Your teleport location was obstructed. You have been teleported to a safe location.' econ: noMoney: '{gcw}You have no money' charged: '!actionbar!{gcp}Charged: {gcs}[amount]' notEnoughMoney: '{gcw}You don''t have enough money. Required ({gcs}[amount]{gcw})' tooMuchMoney: '{gcw}You have too much money' Selection: SelectPoints: '{gcw}Select 2 points with selection tool! AKA: {gcs}[tool]' PrimaryPoint: '{gcp}Placed {gcs}Primary {gcp}Selection Point [point]' SecondaryPoint: '{gcp}Placed {gcs}Secondary {gcp}Selection Point [point]' CoordsTop: '{gcp}X:{gcs}[x] {gcp}Y:{gcs}[y] {gcp}Z:{gcs}[z]' CoordsBottom: '{gcp}X:{gcs}[x] {gcp}Y:{gcs}[y] {gcp}Z:{gcs}[z]' Area: '{gcn}[world] {gcp}({gcs}[x1]:[y1]:[z1] {gcp}[x2]:[y2]:[z2]{gcp})' Location: Title: '{gcp}Players location' Killer: '{gcp}Killer: {gcs}[killer]' OneLiner: '{gcp}Location: {gcs}[location]' DeathReason: '{gcp}Death Reason: {gcs}[reason]' Full: '{gcp}[world] {gcs}[x]{gcp}:{gcs}[y]{gcp}:{gcs}[z]' World: '{gcp}World: {gcs}[world]' X: '{gcp}X: {gcs}[x]' Y: '{gcp}Y: {gcs}[y]' Z: '{gcp}Z: {gcs}[z]' Pitch: '{gcp}Pitch: {gcs}[pitch]' Yaw: '{gcp}Yaw: {gcs}[yaw]' WorldNames: - world-&2World - world_nether-&2World Nether - world_the_end-&2World The End Locations: '{gcp}Locations: ' command: help: output: usage: '&eUsage: &7%usage%' cmdInfoFormat: '[command] &f- &e[description]' cmdFormat: '&6/[command]&f[arguments]' helpPageDescription: '&e* [description]' explanation: '&e * [explanation]' title: '&e------ ======= &6Help&e &e======= ------' nocmd: help: info: '&eShows all available commands' args: '' clearcache: help: info: '&eClear cache' args: '' reload: help: info: '&eReloads plugins config and locale files' args: '' info: feedback: '&6CMIL Configs and locale files reloaded! Took [ms]ms' failedConfig: '&4Failed to load config file! Check spelling!' failedLocale: '&4Failed to load locale file! Check spelling!'