Files
iTakinn 30d6bc19aa fanfa
2026-06-01 18:58:46 -03:00

103 lines
4.6 KiB
YAML

Homes:
# When enabled we will require player to click on ingame chat to confirm home location override in case home with same name already exist
# This can be dirrectly confirmed with /cmi sethome [homeName] -override
Confirmation: true
# This defines max slot number player could provide while creating home with /sethome [homeName] [slotNumber]
MaxGuiSlots: 99
Gui:
# Open gui when using /cmi home command if you have more then one home in your saved list
Use: true
# When enabled we will create more complex home UI with extra buttons and options while keeping this disabled we will simply list homes in a row
Complex: true
Options:
# When enabled we will expand area for homes from 10 to 28
Expanded: false
# Keep it empty if you want to use global infill material
Border: ''
# Material around homes when its not in expanded state
Infill: WHITE_STAINED_GLASS_PANE
InfoButton:
# Extra button to be used in case you want to provide any aditional information when clicking on it
Use: false
Slot: 1
Material: head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDZiYTYzMzQ0ZjQ5ZGQxYzRmNTQ4OGU5MjZiZjNkOWUyYjI5OTE2YTZjNTBkNjEwYmI0MGE1MjczZGM4YzgyIn19fQ==
Commands:
- closeinv!
CloseButton:
Use: true
Slot: 9
Material: head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNmNjYmY5ODgzZGQzNTlmZGYyMzg1YzkwYTQ1OWQ3Mzc3NjUzODJlYzQxMTdiMDQ4OTVhYzRkYzRiNjBmYyJ9fX0=
Commands:
- closeinv!
bedButton:
Use: true
Slot: 4
Material: LIGHT_BLUE_BED
homeButton:
Use: true
Slot: 5
Material: head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTJkN2E3NTFlYjA3MWUwOGRiYmM5NWJjNWQ5ZDY2ZTVmNTFkYzY3MTI2NDBhZDJkZmEwM2RlZmJiNjhhN2YzYSJ9fX0=
deathButton:
Use: true
Slot: 6
Material: TOTEM_OF_UNDYING
backButton:
Use: true
Slot: 7
Material: BONE
prevButton:
Slot: 46
middleButton:
Slot: 50
nextButton:
Slot: 54
# Homes groups to define max amount homes player can have. Permission: cmi.command.sethome.[groupname]
# If players home group if not find then amount will be set to 1
# To have unlimited homes use cmi.command.sethome.unlimited permission
# In addition to this you can use simple numeric permission node cmi.command.sethome.[number] which will define max number of homes player can have
Groups:
Newbie: 2
Advanced: 3
Vip: 5
Limits:
# Blocks homes usage when the limit is exceeded
# Player will not be allowed to teleport to homes if he owns more homes than his max limit
BlockExtraHomes: true
# Notifies the player on login when they exceed the limit
NotifyOnLogin: true
# Requires cmi.bedhome permission node
# When set to true by interacting with bed, regular home location will be created
# When set to false vanilla bed home location will be set
BedInteraction: true
# When set to true, you can only set home location when you shift click a bed
onlyShiftBed: false
# Removes bed location when home location was created by clicking on that bed
RemoveBedLocationOnBedBreak: true
# When enabled, plugin will check if player can break block in that area before creating new home location
# This allows to prevent setting homes in protected areas
# Can be bypassed with cmi.command.sethome.bypass
CheckBlockBreak: false
# Name for default home location. By default its "Home"
DefaultName: Home
# Name for bed location. By default its "Home"
# Different name can be used to identify home location set by interacting with a bed from home location created with command
DefaultBedName: Home
# Defines what characters you can use in your home names
ValidNameRegex: '[^a-zA-Z0-9\-\_]'
WorldLimits:
# When enabled home creation will be limited by defined criteria
# This can be bypassed if you have cmi.command.sethome.bypasslimit permission node
Use: false
Groups:
Example1:
# Amount of homes you can have in this world home group. Setting to 0 would basically disable home creation in this world. Setting to lower than 0 will ignore this world group entirely
Amount: 3
# World list where this limit should apply to. Multiple worlds can be defined if you want to group them up
Worlds:
- testWorld
Example2:
Amount: 5
Worlds:
- testWorld2
- testWorld3