94 lines
4.1 KiB
YAML
94 lines
4.1 KiB
YAML
# To disable tablist handling visit Modules.yml file
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TabList:
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# Defines if we want to run tablist updater in async mode
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# While enabled it can increase overall performance but some plugins can have same issues handling async placeholder requests
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Async: true
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UpdateTabListNames: true
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# Enable or disable grouped format tablist's
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# You can save some resources by disabling this if you are not interested in grouped format tablist feature
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# If disabled then this will use only default format and will skip checking for custom one to save some resources if needed
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GroupedEnabled: true
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Updates:
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# automatically updates tab list every x seconds for ALL online players
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# If you are using static Footer and Header you can disable this by setting to -1
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# Consider setting this to -1 if its completely enough to update on player events
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AutoInterval: 60
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OnJoin: true
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OnLeave: true
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afkStateChange: true
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OnWorldChange: true
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OnDeath: false
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OnTeleport: false
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OnNickChange: true
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# When set to false we will not add header text to tablist
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addTabListHeader: true
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# When set to false we will not add footer text to tablist
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addTabListFooter: true
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# PlaceholderAPI supported for any custom variable you want to insert into this
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# In addition CMI will handle some placeholders without PlaceHolderAPI
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# Full list can be checked ingame with /cmi placeholders
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GeneralFormat:
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# This will define how others see players name in tab list
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PlayerName: '[playerDisplayName]'
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Header:
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'1':
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- '&f------------------------------------'
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- '&7Welcome'
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- '&7Online &f%server_online%&7/&f%server_max_players%'
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- '&f------------------------------------'
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Footer:
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'1':
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- '&f------------------------------------'
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- '&7%player_world% &f%player_x%:&7%player_y%:&f%player_z%'
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- '&7Money: &f%vault_eco_balance_formatted% &7Time: &f%server_time_HH:mm:ss%'
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- '&f------------------------------------'
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useGeneralName: false
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# When this set to true, in case you dint defined PlayerName, Header or Footer in GroupFormat, then default one from GeneralFormat will be used
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useGeneralHeader: false
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useGeneralFooter: false
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# Defines custom formats to be used for players.
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# Any player which have cmi.tablist.[number] permission node will use defined grouped format in tablist
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# Id should be a number and in case player has more than one, bigger number id will be used
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# You can have as many groups as you want by increasing increment
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GroupFormat:
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'1':
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PlayerName: '&2{&r[playerDisplayName]&2}'
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Header:
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'1':
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- '&f------------------------------------'
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- '&7Online &f%server_online%&7/&f%server_max_players%'
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- '&f------------------------------------'
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Footer:
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'1':
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- '&f------------------------------------'
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- '&7%player_world% &f%player_x%:&7%player_y%:&f%player_z%'
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- '&7Time: &f%server_time_HH:mm:ss%'
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- '&f------------------------------------'
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'2':
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PlayerName: '&c[&r[playerDisplayName]&c]'
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Header:
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'1':
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- '&f------------------------------------'
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- '&7Online &f%server_online%&7/&f%server_max_players%'
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- '&f------------------------------------'
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Footer:
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'1':
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- '&f------------------------------------'
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- '&7Money: &f%vault_eco_balance_formatted% &7Time: &f%server_time_HH:mm:ss%'
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- '&f------------------------------------'
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Sorting:
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# For 1.19.3+ servers only. Enable or disable tab list sorting. This will sort tablist by defined criteria
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Enabled: false
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# In which order should we sort players
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# Potential options: Weight, Group, Name, NickName, Balance, World
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# Optionally add ASC or DESC for specific order for that type of ordering, for example 'Weight-DESC'
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# Weight is determined by players access to cmi.tablistweight.[value] permission node and highest value of it, for example cmi.tablistweight.5
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# Sorting is updated at same time head and/or footer is
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Order:
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- Weight-DESC
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- Group-ASC
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- Name-ASC
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- NickName-ASC
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- Balance-ASC
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- World-ASC
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