154 lines
6.5 KiB
YAML
154 lines
6.5 KiB
YAML
# Commands performed on particular event
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# Full color code support and some variables
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# If command starts with msg! and then player name is given, simple message will be sent to that player if he is online.
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# If command starts with broadcast! then message will be sent to everyone on server in simple manear
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# If command starts with actionbar! then all players will get action bar message defined after this variable
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# If command starts with title! then all players will get title message defined after this variable
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# If command starts with subtitle! then all players will get subtitle message defined after this variable
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# If command starts with kickall! then all players will be kicked from server with defined message. Usefull before server stop.
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# If command starts with perm:[permissionNode]! then command will get performed if player has permission node. This will not work when we don't know who is target player. In example: perm:cmi.announce.vip! broadcast! Hello vip guys
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# [playerName] to insert target player name
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# [playerDisplayName] to insert player display name
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# [lvl] to insert player level
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# [exp] to insert player total exp
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# [hp] to insert player health
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# [maxHp] to insert player max health
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# [hunger] to insert player hunger level
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# [gameMode] to insert player gamemode
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# Keep in mind that joinServer commands will not be performd on firstJoinServer event
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# ATTENTION!
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# Extreme usage of heavy commands could result in increased load for your server. Try using as little of them as possible for one event
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# and if possible spread them out with a delay by using "delay! 0.3" or similar variable
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# This will allow server to catch up with his calculation instead of forcing him to do all of those commands at once
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firstJoinServer:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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joinServer:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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quitServer:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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playerDeath:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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SourceCommands: []
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playerKillPlayer:
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# [sourceName] to insert source player name
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# [sourceDisplayName] to insert player display name
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# [sourceLvl] to insert player level
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# [sourceExp] to insert player total exp
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# [sourceHp] to insert player health
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# [sourceMaxHp] to insert player max health
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# [sourceHunger] to insert player hunger level
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# [sourceGameMode] to insert player gamemode
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# Keep in mind that in case you are using specialized commands, then Commands section will be performed on player who died and SourceCommands will be performed on player who killed
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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SourceCommands: []
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playerRespawn:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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playerTeleport:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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bedLeave:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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bedEnter:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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playerWorldChange:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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playerPreWorldChange:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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playerGameModeChange:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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playerKick:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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playerBan:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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playerLevelChange:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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voidFall:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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elytraStartGlide:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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advancementDone:
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# use [value] variable to insert advancements identificator
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# This returns path to advancement like recipes/building_blocks/emerald_block which can be used in commands in case you want to filter out specific ones
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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elytraEndGlide:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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sneakingSwapHandItems:
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Enabled: false
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# Item swap event can be canceled if needed. This only works if event monitor is enabled
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CancelEvent: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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swapHandItems:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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pvpstart:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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pvpend:
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Enabled: false
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Commands:
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- cmi msg [playerName] !This is event command example!
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- cmi msg [playerName] !Originates from sneakingSwapHandItems event!
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