135 lines
5.0 KiB
YAML
135 lines
5.0 KiB
YAML
# The ID of the tier is the name of the .yml file,
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# for example diamond.yml has the ID of diamond
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# You can place tiers anywhere in this folder,
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# including in subfolders if you want to organize your tier configs
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# _example.yml is not loaded.
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display: "&c&lNETHERITE" # The display in-game
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requiresTiers: # If this tier requires a prior tier
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- diamond # Tier ID
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- iron
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crystal:
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item: end_crystal # The crystal item, read more here: https://plugins.auxilor.io/all-plugins/the-item-lookup-system
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name: "&cNetherite Upgrade Crystal" # The name shown in-game.
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lore: # The lore shown in-game. Set to `lore: []` to remove lore.
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- "&8Drop this onto an armor piece"
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- "&8to set its tier to:"
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- "&c&lNETHERITE"
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- ''
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- "&8&oRequires the armor to already have Diamond tier"
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craftable: true # If the armor piece is craftable
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crafting-permission: "permission" # (Optional) The permission required to craft this recipe.
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shapeless: false # (Optional) If true, the recipe will be shapeless. Default false.
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recipe: # The recipe, read here for more: https://plugins.auxilor.io/all-plugins/the-item-lookup-system#crafting-recipes
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- air
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- netherite_ingot
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- air
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- netherite_ingot
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- ecoarmor:upgrade_crystal_diamond
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- netherite_ingot
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- air
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- netherite_ingot
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- air
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giveAmount: 1 # Optional, set the amount of items to give in the recipe
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properties:
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helmet:
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armor: 3 # Armor points (≈8 = netherite; >20 per piece has heavy diminishing returns)
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toughness: 3 # Armor toughness (≈3 = netherite; >12–15 per piece has little benefit)
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knockbackResistance: 1 # Knockback resist 0–100 (100 = immune; 40–60 ≈ netherite)
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speedPercentage: 0 # Move speed % (-50 to +50 recommended)
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attackSpeedPercentage: 0 # Attack speed % (-50 to +100; very high values can feel broken)
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attackDamagePercentage: 0 # Damage % (-50 to +100; high values trivialize combat)
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attackKnockbackPercentage: 0 # Knockback dealt % (-100 to +100; negative = less knockback)
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maxHealth: 0 # Extra max health (0–40 total across set; +20 = +10 hearts)
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attackDamageFlat: 0 # Flat damage bonus (0–6; +6 ≈ Sharp V extra)
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attackSpeedFlat: 0 # Flat attack speed (0–4; base is 4.0, +4 = double speed)
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jumpStrength: 0 # Jump strength % (0–100; +100 ≈ double jump height)
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gravityPercentage: 0 # Gravity % (-80 to +100; negative = floatier, positive = heavier)
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burningTimePercentage: 0 # Fire duration % (-100 to +100; -100 = fire immune)
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explosionKnockbackResistance: 0 # Explosion knockback resist 0–100
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oxygenBonus: 0 # Extra oxygen ticks (0–600; +300 ≈ +15s underwater)
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movementEfficiency: 0 # Slowdown resistance 0–100 (100 = ignore soul sand/webs)
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safeFallDistance: 0 # Extra safe fall blocks (0–20; +3 = vanilla, +10 ≈ 13 blocks)
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entityInteractionRangePercentage: 0 # Entity reach % (0–100; +50 = noticeably longer)
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blockInteractionRangePercentage: 0 # Block reach % (0–100; creative ≈ +50)
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chestplate:
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armor: 8
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toughness: 3
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knockbackResistance: 1
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speedPercentage: 0
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attackSpeedPercentage: 0
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attackDamagePercentage: 0
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attackKnockbackPercentage: 0
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maxHealth: 0
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attackDamageFlat: 0
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attackSpeedFlat: 0
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jumpStrength: 0
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gravityPercentage: 0
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burningTimePercentage: 0
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explosionKnockbackResistance: 0
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oxygenBonus: 0
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movementEfficiency: 0
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safeFallDistance: 0
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entityInteractionRangePercentage: 0
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blockInteractionRangePercentage: 0
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elytra:
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armor: 3
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toughness: 0
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knockbackResistance: 1
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speedPercentage: 0
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attackSpeedPercentage: 0
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attackDamagePercentage: 0
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attackKnockbackPercentage: 0
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maxHealth: 0
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attackDamageFlat: 0
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attackSpeedFlat: 0
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jumpStrength: 0
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gravityPercentage: 0
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burningTimePercentage: 0
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explosionKnockbackResistance: 0
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oxygenBonus: 0
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movementEfficiency: 0
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safeFallDistance: 0
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entityInteractionRangePercentage: 0
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blockInteractionRangePercentage: 0
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leggings:
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armor: 6
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toughness: 3
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knockbackResistance: 1
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speedPercentage: 0
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attackSpeedPercentage: 0
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attackDamagePercentage: 0
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attackKnockbackPercentage: 0
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maxHealth: 0
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attackDamageFlat: 0
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attackSpeedFlat: 0
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jumpStrength: 0
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gravityPercentage: 0
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burningTimePercentage: 0
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explosionKnockbackResistance: 0
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oxygenBonus: 0
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movementEfficiency: 0
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safeFallDistance: 0
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entityInteractionRangePercentage: 0
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blockInteractionRangePercentage: 0
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boots:
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armor: 3
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toughness: 3
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knockbackResistance: 1
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speedPercentage: 0
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attackSpeedPercentage: 0
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attackDamagePercentage: 0
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attackKnockbackPercentage: 0
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maxHealth: 0
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attackDamageFlat: 0
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attackSpeedFlat: 0
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jumpStrength: 0
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gravityPercentage: 0
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burningTimePercentage: 0
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explosionKnockbackResistance: 0
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oxygenBonus: 0
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movementEfficiency: 0
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safeFallDistance: 0
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entityInteractionRangePercentage: 0
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blockInteractionRangePercentage: 0
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#g0cW1yRadVV3AlRFVmWV9FUKV1UopUVhZEbXdFejVVYtxWVhVUYxk1Rm9kQpVUYxk1RmlUS |