Files
iTakinn 30d6bc19aa fanfa
2026-06-01 18:58:46 -03:00

135 lines
5.0 KiB
YAML
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# The ID of the tier is the name of the .yml file,
# for example diamond.yml has the ID of diamond
# You can place tiers anywhere in this folder,
# including in subfolders if you want to organize your tier configs
# _example.yml is not loaded.
display: "&c&lNETHERITE" # The display in-game
requiresTiers: # If this tier requires a prior tier
- diamond # Tier ID
- iron
crystal:
item: end_crystal # The crystal item, read more here: https://plugins.auxilor.io/all-plugins/the-item-lookup-system
name: "&cNetherite Upgrade Crystal" # The name shown in-game.
lore: # The lore shown in-game. Set to `lore: []` to remove lore.
- "&8Drop this onto an armor piece"
- "&8to set its tier to:"
- "&c&lNETHERITE"
- ''
- "&8&oRequires the armor to already have Diamond tier"
craftable: true # If the armor piece is craftable
crafting-permission: "permission" # (Optional) The permission required to craft this recipe.
shapeless: false # (Optional) If true, the recipe will be shapeless. Default false.
recipe: # The recipe, read here for more: https://plugins.auxilor.io/all-plugins/the-item-lookup-system#crafting-recipes
- air
- netherite_ingot
- air
- netherite_ingot
- ecoarmor:upgrade_crystal_diamond
- netherite_ingot
- air
- netherite_ingot
- air
giveAmount: 1 # Optional, set the amount of items to give in the recipe
properties:
helmet:
armor: 3 # Armor points (≈8 = netherite; >20 per piece has heavy diminishing returns)
toughness: 3 # Armor toughness (≈3 = netherite; >1215 per piece has little benefit)
knockbackResistance: 1 # Knockback resist 0100 (100 = immune; 4060 ≈ netherite)
speedPercentage: 0 # Move speed % (-50 to +50 recommended)
attackSpeedPercentage: 0 # Attack speed % (-50 to +100; very high values can feel broken)
attackDamagePercentage: 0 # Damage % (-50 to +100; high values trivialize combat)
attackKnockbackPercentage: 0 # Knockback dealt % (-100 to +100; negative = less knockback)
maxHealth: 0 # Extra max health (040 total across set; +20 = +10 hearts)
attackDamageFlat: 0 # Flat damage bonus (06; +6 ≈ Sharp V extra)
attackSpeedFlat: 0 # Flat attack speed (04; base is 4.0, +4 = double speed)
jumpStrength: 0 # Jump strength % (0100; +100 ≈ double jump height)
gravityPercentage: 0 # Gravity % (-80 to +100; negative = floatier, positive = heavier)
burningTimePercentage: 0 # Fire duration % (-100 to +100; -100 = fire immune)
explosionKnockbackResistance: 0 # Explosion knockback resist 0100
oxygenBonus: 0 # Extra oxygen ticks (0600; +300 ≈ +15s underwater)
movementEfficiency: 0 # Slowdown resistance 0100 (100 = ignore soul sand/webs)
safeFallDistance: 0 # Extra safe fall blocks (020; +3 = vanilla, +10 ≈ 13 blocks)
entityInteractionRangePercentage: 0 # Entity reach % (0100; +50 = noticeably longer)
blockInteractionRangePercentage: 0 # Block reach % (0100; creative ≈ +50)
chestplate:
armor: 8
toughness: 3
knockbackResistance: 1
speedPercentage: 0
attackSpeedPercentage: 0
attackDamagePercentage: 0
attackKnockbackPercentage: 0
maxHealth: 0
attackDamageFlat: 0
attackSpeedFlat: 0
jumpStrength: 0
gravityPercentage: 0
burningTimePercentage: 0
explosionKnockbackResistance: 0
oxygenBonus: 0
movementEfficiency: 0
safeFallDistance: 0
entityInteractionRangePercentage: 0
blockInteractionRangePercentage: 0
elytra:
armor: 3
toughness: 0
knockbackResistance: 1
speedPercentage: 0
attackSpeedPercentage: 0
attackDamagePercentage: 0
attackKnockbackPercentage: 0
maxHealth: 0
attackDamageFlat: 0
attackSpeedFlat: 0
jumpStrength: 0
gravityPercentage: 0
burningTimePercentage: 0
explosionKnockbackResistance: 0
oxygenBonus: 0
movementEfficiency: 0
safeFallDistance: 0
entityInteractionRangePercentage: 0
blockInteractionRangePercentage: 0
leggings:
armor: 6
toughness: 3
knockbackResistance: 1
speedPercentage: 0
attackSpeedPercentage: 0
attackDamagePercentage: 0
attackKnockbackPercentage: 0
maxHealth: 0
attackDamageFlat: 0
attackSpeedFlat: 0
jumpStrength: 0
gravityPercentage: 0
burningTimePercentage: 0
explosionKnockbackResistance: 0
oxygenBonus: 0
movementEfficiency: 0
safeFallDistance: 0
entityInteractionRangePercentage: 0
blockInteractionRangePercentage: 0
boots:
armor: 3
toughness: 3
knockbackResistance: 1
speedPercentage: 0
attackSpeedPercentage: 0
attackDamagePercentage: 0
attackKnockbackPercentage: 0
maxHealth: 0
attackDamageFlat: 0
attackSpeedFlat: 0
jumpStrength: 0
gravityPercentage: 0
burningTimePercentage: 0
explosionKnockbackResistance: 0
oxygenBonus: 0
movementEfficiency: 0
safeFallDistance: 0
entityInteractionRangePercentage: 0
blockInteractionRangePercentage: 0
#g0cW1yRadVV3AlRFVmWV9FUKV1UopUVhZEbXdFejVVYtxWVhVUYxk1Rm9kQpVUYxk1RmlUS