66 lines
3.3 KiB
YAML
66 lines
3.3 KiB
YAML
Combat:
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# Defines combat timer to be used in particular features
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Timer: 15
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# When enabled we will allow for players to be damaged in safe zone if they are tagged for pvp
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safeZoneDamage: false
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Player:
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# If set to true, then player who gets placed into combat mode will get its fly mode disabled
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# This will disable players fly mode which will result in player dropping down and will disable option to start flying
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# This can be bypassed by player performing fly command if he has access to it and commands durring combat are not blocked
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# Can be bypassed with cmi.pvp.PFlyBypass permission node
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DisableFlight: false
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# If set to true, then attacked player will be included into combat mode even if he doesnt fight back
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# If set to false then only attacker will be marked for pvp mode
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IncludeVictim: true
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# If set to true player whose fly mode got disabled will not suffer fall damage, once
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DisableFallDamage: false
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# When set to true player will see boss bar message indicating how long until combat mode ends
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# This only applies for pvp type combat
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ShowBossBar: false
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# When enabled we will show damage numbers in a form of holograms when damaging players
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ShowDamageNumbers: true
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DamageNumbersFormat: '&c⚔[damage]'
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# Prevents damage from players with god mode enabled
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# Can be bypassed with cmi.pvp.godBypass permission node
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noGodDamage: false
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# Informs player that he cant damage players while in god mode
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noGodDamageInform: false
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# When set to true players will be only able to use commands defined in the list
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# This only applies for pvp type combat
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BlockCommands: false
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AllowedCommands:
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- cmi msg
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- cmi reply
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# When set to true AllowedCommands become black list which will define which commands player cant use
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MakeBlackList: false
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Mob:
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# If set to true, then player who gets placed into combat mode will get its fly mode disabled
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# Can be bypassed with cmi.pvp.MFlyBypass permission node
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DisableFlight: false
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# If set to true, then attacked player will be included into combat mode even if he doesnt fight back
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IncludeVictim: false
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# If set to true player whose fly mode got disabled will not suffer fall damage, once
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DisableFallDamage: false
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# When set to true player will see boss bar message indicating how long until combat mode ends
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# This only applies for pve type combat
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ShowBossBar: false
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# When enabled we will include damage from environmental damage into mob combat timer
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# This can include damage from cactus, magma blocks, suffocation, burning, fall damage and similar
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IncludeEnvironment: true
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# When enabled we will show damage numbers in a form of holograms when damaging mobs
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ShowDamageNumbers: true
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DamageNumbersFormat: '&c❤[damage]'
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# Prevents damage from players with god mode enabled
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# Can be bypassed with cmi.pve.godBypass permission node
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noGodDamage: false
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# Informs player that he cant damage mobs while in god mode
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noGodDamageInform: false
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# When set to true players will be only able to use commands defined in the list
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# This only applies for pve type combat
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BlockCommands: false
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AllowedCommands:
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- cmi msg
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- cmi reply
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# When set to true AllowedCommands become black list which will define which commands player cant use
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MakeBlackList: false
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