Files
servidormine/plugins/CMILib/Translations/Locale_EN.yml
T
2026-06-01 18:12:59 -03:00

676 lines
23 KiB
YAML

# The phrases support full color (hex) code, and some variables.
# Keep in mind that some variables will not work for certain lines.
# Just keep them where there are now and everything will be okay :)
# Some lines can have global variables set. For the player who will be affected. For example /heal Zrips then Zrips data will be used as variable
# [serverName] to show server name
# [playerName] to show target player name
# [playerDisplayName] to show target player display name
# [lvl] to show target player level
# [exp] to show target player total exp
# [hp] to show target player health
# [maxHp] to show target player max health
# [hunger] to show target player hunger level
# [gameMode] to show target player gamemode
# [prefix] to show target player prefix if possible
# [suffix] to show target player suffix if possible
# Sender is console or player who performs the command. For example Zrips performs /heal Zhax then Zrips data will be used
# [senderName] to show Sender player name
# [senderDisplayName] to show Sender player display name
# [senderLvl] to show Sender player level
# [senderExp] to show Sender player total exp
# [senderHp] to show Sender player health
# [senderMaxHp] to show Sender player max health
# [senderHunger] to show Sender player hunger level
# [senderGameMode] to show Sender player gamemode
# [senderPrefix] to show Sender player prefix if possible
# [senderSuffix] to show Sender player suffix if possible
# Source is player which is being used for extra info. For example Zrips performs /tp Zhax Zrips then Zhax data will be used as its location is being taken for new player location
# [sourceName] to show source player name
# [sourceDisplayName] to show source player display name
# [sourceLvl] to show source player level
# [sourceExp] to show source player total exp
# [sourceHp] to show source player health
# [sourceMaxHp] to show source player max health
# [sourceHunger] to show source player hunger level
# [sourceGameMode] to show source player gamemode
# [sourcePrefix] to show source player prefix if possible
# [sourceSuffix] to show source player suffix if possible
# ***********************************************
# Some lines support the option to send them to custom places, like action bar, title, sub-title, or even create JSON/clickable messages
# If the line starts with !toast! then player will get toast message (advancement popup, only 1.12 and up). Some extra variables can be used to define type and icon. example: !toast! -t:goal -icon:paper Hello world!
# If the line starts with !actionbar! then player will get action bar message defined after this variable
# If the line starts with !actionbar:[seconds]! then player will get action bar message for a defined amount of time
# If the line starts with !broadcast! then everyone will receive message. You can add extra !toast! !actionbar! or !title! to send message for everyone to specific place, in example !broadcast!!title!
# If the line starts with !customtext:[cTextName]! then custom text will be taken by name provided and shown for player. In case it is used after !broadcast! then everyone who is online will get this custom text message
# If the line starts with !title! then player will get title message defined after this variable, in addition it can contain !subtitle! which will add subtitle message
# If the line starts with !bossbar:[name]-[timer]! then player will get bossbar message defined after this variable, in addition you can define how long this message will be visible. You need to define bossbar name which can be anything you want, but lines with same name will override each other to prevent stacking
# To include clickable messages: <T>Text</T><H>Hover text</H><C>command</C><SC>Suggested text</SC>
# <T> and </T> required, other is optional
# Use /n to break line
# To have more than one JSON message use <Next>
# <C> performs command as a player who clicked
# <CC> performs command from console once
# <CCI> performs command from console every time player clicks text
# <URL> includes url
info:
# Use !prefix! in any locale line to automatically include this prefix
prefix: '{gcp}[{gcn}CMI{gcp}] '
NoPermission: '{gcw}You don''t have permission!'
CantHavePermission: '{gcw}You can''t have this permission!'
WrongGroup: '{gcw}You are in wrong group for this!'
NoPlayerPermission: '{gcw}[playerName] doesn''t have permission for: [permission]'
Ingame: '{gcw}You can only use this in game!'
NoInformation: '{gcw}No information found!'
Console: '{gcp}Server'
FromConsole: '{gcw}You can only use this in the console!'
NotOnline: '{gcw}The player is not online!'
NobodyOnline: '{gcw}There is no one online!'
NoPlayer: '{gcw}Can''t find player with this name! ({gcs}[name]{gcw})'
NoCommand: '{gcw}There is no command by this name!'
cantFindCommand: '{gcn}Couldn''t find {gcs}[%1] {gcn}command, did you mean {gcs}[%2]{gcn}?'
nolocation: '{gcp}Can''t find suitable location'
FeatureNotEnabled: '{gcw}This feature is not enabled!'
ModuleNotEnabled: '{gcw}This module is not enabled!'
versionNotSupported: '{gcw}Server version is not supported for this feature'
spigotNotSupported: '{gcw}You need PaperSpigot branch type server for this to work'
bungeeNoGo: '{gcw}This feature will not work on bungee network based servers'
clickToTeleport: '{gcp}Click to teleport'
UseMaterial: '{gcd}Please use material names!'
IncorrectMaterial: '{gcd}Incorrect material name!'
UseInteger: '{gcd}Please use numbers!'
UseBoolean: '{gcd}Please use True or False!'
NoLessThan: '{gcd}Number can''t be less than {gcs}[amount]{gcd}!'
NoMoreThan: '{gcd}Value can''t be more than {gcs}[amount]'
NoWorld: '{gcd}Can''t find world with this name!'
IncorrectLocation: '{gcd}Location defined incorrectly!'
Show: '{gcp}Show'
Remove: '{gcd}Remove'
Back: '{gcp}Back'
Forward: '{gcp}Forward'
Update: '{gcp}Update'
Save: '{gcp}Save'
Delete: '{gcd}Delete'
Click: '{gcp}Click'
Preview: '{gcp}Preview'
PasteOld: '{gcp}Paste old'
ClickToPaste: '{gcp}Click to paste into chat'
CantTeleportWorld: '{gcp}You can''t teleport to this world'
CantTeleportNoWorld: '{gcw}Target world doesn''t exist. Teleportation canceled'
ClickToConfirmDelete: '{gcp}Click to confirm removal of {gcs}[name]'
ClickToConfirm: '{gcp}Click to confirm'
teleported: '{gcp}You have been teleported.'
PlayerSpliter: '{gcp}----- {gcs}[playerDisplayName] {gcp}-----'
Spliter: '{gcp}--------------------------------------------------'
SpliterValue: '{gcp}------------------ {gcs}[value] {gcp}------------------'
singleSpliter: '{gcp}-'
SpliterMiddle: ' {gcs}[value] '
ListSpliter: ', '
ProgressBarFill: '{gcu}▏'
ProgressBarEmpty: '{gcn}▏'
nothingInHand: '!actionbar!{gcp}You need to hold item in hand'
nothingInHandLeather: '{gcp}You need to hold leather item in hand'
nothingToShow: '{gcp}Nothing to show'
noItem: '{gcw}Can''t find item'
dontHaveItem: '{gcw}You don''t have {gcs}[amount]x [itemName] {gcw}in your inventory'
wrongWorld: '{gcw}Can''t do this in this world'
differentWorld: '{gcw}Different worlds'
HaveItem: '{gcw}You have {gcs}[amount]x [itemName] {gcw}in your inventory'
cantDoInGamemode: '{gcp}You can''t do this in this game mode'
cantDoForPlayer: '{gcp}You can''t do this to {gcs}[playerDisplayName]'
cantDoForYourSelf: '{gcp}You can''t do this to yourself'
cantDetermineMobType: '{gcw}Can''t determine mob type from {gcs}[type] {gcw}variable'
cantRename: '!actionbar!{gcp}You can''t use this name'
confirmRedefine: '{gcp}Click to confirm redefining'
cantEdit: '{gcp}You can''t edit this'
wrongName: '{gcw}Wrong name'
unknown: unknown
invalidName: '{gcw}Invalid name'
alreadyexist: '{gcd}This name is taken'
dontexist: '{gcd}Nothing found by this name'
worldDontExist: '{gcw}Target world can''t be accessed anymore. Can''t teleport you
there!'
notSet: not set
lookAtSign: '{gcp}Look at sign'
lookAtBlock: '{gcp}Look at block'
lookAtEntity: '{gcp}Look at entity'
noSpace: '{gcp}Not enough free space'
notOnGround: '{gcp}You can''t perform this while flying'
bungee:
Online: '{gcu}Online'
Offline: '{gcn}Offline'
not: '{gcw}Server doesn''t belong to bungee network'
noserver: '{gcw}Can''t find server by this name!'
server: '{gcp}Server: {gcs}[name]'
variables:
am: AM
pm: PM
Online: '{gcu}Online'
Offline: '{gcd}Offline'
TrueColor: '{gcu}'
FalseColor: '{gcd}'
'True': '{gcu}True'
'False': '{gcd}False'
Enabled: '{gcu}Enabled'
Disabled: '{gcd}Disabled'
survival: Survival
creative: Creative
adventure: Adventure
spectator: Spectator
flying: Flying
notflying: Not flying
Inventory:
Full: '{gcd}Your inventory is full. Can''t add item'
FullDrop: '{gcd}Not all items fit in your inventory. They have been dropped on
ground'
TimeNotRecorded: '{gcp}-No record-'
months: '{gcs}[months] {gcp}months '
oneMonth: '{gcs}[months] {gcp}month '
weeks: '{gcs}[weeks] {gcp}weeks '
oneWeek: '{gcs}[weeks] {gcp}week '
years: '{gcs}[years] {gcp}years '
oneYear: '{gcs}[years] {gcp}year '
day: '{gcs}[days] {gcp}days '
oneDay: '{gcs}[days] {gcp}day '
hour: '{gcs}[hours] {gcp}hours '
oneHour: '{gcs}[hours] {gcp}hour '
min: '{gcs}[mins] {gcp}min '
sec: '{gcs}[secs] {gcp}sec '
time:
separator: '{gcn}:'
short:
year: '{gcs}[years]{gcp}Y'
month: '{gcs}[months]{gcp}M'
day: '{gcs}[days]{gcp}d'
hour: '{gcs}[hours]{gcp}h'
min: '{gcs}[mins]{gcp}m'
sec: '{gcs}[secs]{gcp}s'
nextPageConsole: '{gcn}For next page perform {gcs}[command]'
prevPage: '{gcn}----<< {gcp}Prev '
prevCustomPage: '{gcn}----<< {gcp}[value] '
prevPageGui: '{gcp}Previous page '
prevPageClean: '{gcp}Prev '
prevPageOff: '{gcn}----<< {gcp}Prev '
prevCustomPageOff: '{gcn}----<< {gcp}[value] '
prevPageHover: '{gcp}<<<'
firstPageHover: '{gcp}|<'
nextPage: '{gcp} Next {gcn}>>----'
nextCustomPage: '{gcp} [value] {gcn}>>----'
nextPageGui: '{gcp}Next Page'
nextPageClean: '{gcp} Next'
nextPageOff: '{gcp} Next {gcn}>>----'
nextCustomPageOff: '{gcs} [value] {gcn}>>----'
nextPageHover: '{gcp}>>>'
lastPageHover: '{gcp}>|'
pageCount: '{gcn}[current]{gcp}/{gcn}[total]'
pageCountHover: '{gcs}[totalEntries] entries'
skullOwner: '!actionbar!{gcp}Owner:&r [playerName]'
mobHeadName: '{gcp}Head of {gcs}[mobName]'
circle: '{gcp}Circle'
square: '{gcp}Square'
clear: '{gcp}Clear'
protectedArea: '{gcw}Protected area. Can''t do this here.'
valueToLong: '{gcp}Value is too high. Max: [max]'
valueToShort: '{gcp}Value is too low. Min: [min]'
pickIcon: '{gcp}Pick icon'
reset: '{gcp}Press {gcs}Q {gcp}to reset'
basicDirection: '{gcp}Pitch:{gcs}[x] {gcp}Yaw:{gcs}[y]'
fullDirection: '{gcp}Pitch:{gcs}[x] {gcp}Yaw:{gcs}[y] {gcp}Roll:{gcs}[z]'
basicScale: '{gcp}Width:{gcs}[x] {gcp}Height:{gcs}[y]'
fullScale: '{gcp}Width:{gcs}[x] {gcp}Height:{gcs}[y] {gcp}Depth:{gcs}[z]'
basicVector: '{gcp}X:{gcs}[x] {gcp}Y:{gcs}[y]'
fullVector: '{gcp}X:{gcs}[x] {gcp}Y:{gcs}[y] {gcp}Z:{gcs}[z]'
incorrectColor: '{gcw}Color defined incorrectly!'
updateSpeed: '{gcp}Update speed: {gcs}[value]'
serializeAndShow: '{gcp}Serialize and show'
amount: '{gcp}Amount: {gcs}[value]'
speed: '{gcp}Speed: {gcs}[value]'
color: '{gcp}Color: [color]Example'
duration: '{gcp}Duration: [value]'
size: '{gcp}Size: [value]'
value: '{gcp}Value: [value]'
Spawner: '&r[type] Spawner'
DamageCause:
block_explosion: Explosion
campfire: campfire
contact: Block Damage
cramming: cramming
custom: Unknown
dragon_breath: Dragon breath
drowning: Drowning
dryout: dryout
entity_attack: Entity attack
entity_explosion: Explosion
entity_sweep_attack: entity sweep attack
fall: Fall
falling_block: Falling block
fire: Fire
fire_tick: Fire
fly_into_wall: Fly into wall
freeze: freeze
hot_floor: Magma block
kill: kill
lava: Lava
lightning: Lightning
magic: Magic
melting: Melting
poison: Poison
projectile: Projectile
sonic_boom: sonic boom
starvation: Starvation
suffocation: Suffocation
suicide: Suicide
thorns: Thorns
void: Void
wither: Wither
world_border: world border
EntityType:
acacia_boat: Acacia boat
acacia_chest_boat: Acacia chest boat
allay: Allay
area_effect_cloud: Area effect cloud
armadillo: Armadillo
armor_stand: Armor stand
arrow: Arrow
axolotl: Axolotl
bamboo_chest_raft: Bamboo chest raft
bamboo_raft: Bamboo raft
bat: Bat
bee: Bee
birch_boat: Birch boat
birch_chest_boat: Birch chest boat
blaze: Blaze
block_display: Block display
bogged: Bogged
breeze: Breeze
breeze_wind_charge: Breeze wind charge
camel: Camel
camel_husk: Camel husk
cat: Cat
cave_spider: Cave spider
cherry_boat: Cherry boat
cherry_chest_boat: Cherry chest boat
chest_minecart: Chest minecart
chicken: Chicken
cod: Cod
command_block_minecart: Command block minecart
copper_golem: Copper golem
cow: Cow
creaking: Creaking
creeper: Creeper
dark_oak_boat: Dark oak boat
dark_oak_chest_boat: Dark oak chest boat
dolphin: Dolphin
donkey: Donkey
dragon_fireball: Dragon fireball
drowned: Drowned
egg: Egg
elder_guardian: Elder guardian
enderman: Enderman
endermite: Endermite
ender_dragon: Ender dragon
ender_pearl: Ender pearl
end_crystal: End crystal
evoker: Evoker
evoker_fangs: Evoker fangs
experience_bottle: Experience bottle
experience_orb: Experience orb
eye_of_ender: Eye of ender
falling_block: Falling block
fireball: Fireball
firework_rocket: Firework rocket
fishing_bobber: Fishing bobber
fox: Fox
frog: Frog
furnace_minecart: Furnace minecart
ghast: Ghast
giant: Giant
glow_item_frame: Glow item frame
glow_squid: Glow squid
goat: Goat
guardian: Guardian
happy_ghast: Happy ghast
hoglin: Hoglin
hopper_minecart: Hopper minecart
horse: Horse
husk: Husk
illusioner: Illusioner
interaction: Interaction
iron_golem: Iron golem
item: Item
item_display: Item display
item_frame: Item frame
jungle_boat: Jungle boat
jungle_chest_boat: Jungle chest boat
leash_knot: Leash knot
lightning_bolt: Lightning bolt
lingering_potion: Lingering potion
llama: Llama
llama_spit: Llama spit
magma_cube: Magma cube
mangrove_boat: Mangrove boat
mangrove_chest_boat: Mangrove chest boat
mannequin: Mannequin
marker: Marker
minecart: Minecart
mooshroom: Mooshroom
mule: Mule
nautilus: Nautilus
oak_boat: Oak boat
oak_chest_boat: Oak chest boat
ocelot: Ocelot
ominous_item_spawner: Ominous item spawner
painting: Painting
pale_oak_boat: Pale oak boat
pale_oak_chest_boat: Pale oak chest boat
panda: Panda
parched: Parched
parrot: Parrot
phantom: Phantom
pig: Pig
piglin: Piglin
piglin_brute: Piglin brute
pillager: Pillager
player: Player
polar_bear: Polar bear
pufferfish: Pufferfish
rabbit: Rabbit
ravager: Ravager
salmon: Salmon
sheep: Sheep
shulker: Shulker
shulker_bullet: Shulker bullet
silverfish: Silverfish
skeleton: Skeleton
skeleton_horse: Skeleton horse
slime: Slime
small_fireball: Small fireball
sniffer: Sniffer
snowball: Snowball
snow_golem: Snow golem
spawner_minecart: Spawner minecart
spectral_arrow: Spectral arrow
spider: Spider
splash_potion: Splash potion
spruce_boat: Spruce boat
spruce_chest_boat: Spruce chest boat
squid: Squid
stray: Stray
strider: Strider
tadpole: Tadpole
text_display: Text display
tnt: Tnt
tnt_minecart: Tnt minecart
trader_llama: Trader llama
trident: Trident
tropical_fish: Tropical fish
turtle: Turtle
unknown: Unknown
vex: Vex
villager: Villager
vindicator: Vindicator
wandering_trader: Wandering trader
warden: Warden
wind_charge: Wind charge
witch: Witch
wither: Wither
wither_skeleton: Wither skeleton
wither_skull: Wither skull
wolf: Wolf
zoglin: Zoglin
zombie: Zombie
zombie_horse: Zombie horse
zombie_nautilus: Zombie nautilus
zombie_villager: Zombie villager
zombified_piglin: Zombified piglin
# Avoid adding color codes to the enchant name
EnchantNames:
fortune: Fortune
riptide: Riptide
flame: Flame
vanishing_curse: Vanishing_Curse
wind_burst: Wind_Burst
thorns: Thorns
efficiency: Efficiency
binding_curse: Binding_Curse
soul_speed: Soul_Speed
lunge: Lunge
multishot: Multishot
fire_protection: Fire_Protection
lure: Lure
smite: Smite
knockback: Knockback
piercing: Piercing
projectile_protection: Projectile_Protection
depth_strider: Depth_Strider
unbreaking: Unbreaking
quick_charge: Quick_Charge
silk_touch: Silk_Touch
luck_of_the_sea: Luck_Of_The_Sea
sharpness: Sharpness
sweeping_edge: Sweeping_Edge
aqua_affinity: Aqua_Affinity
loyalty: Loyalty
bane_of_arthropods: Bane_Of_Arthropods
protection: Protection
channeling: Channeling
respiration: Respiration
blast_protection: Blast_Protection
feather_falling: Feather_Falling
punch: Punch
looting: Looting
density: Density
mending: Mending
swift_sneak: Swift_Sneak
impaling: Impaling
infinity: Infinity
frost_walker: Frost_Walker
power: Power
breach: Breach
fire_aspect: Fire_Aspect
PotionEffectAliases:
windcharged:
- Wind charged
trialomen:
- Trial omen
heroofthevillage:
- Hero of the village
blindness:
- Blindness
dolphinsgrace:
- Dolphins grace
instantdamage:
- Instant damage
wither:
- Wither
slowfalling:
- Slow falling
conduitpower:
- Conduit power
infested:
- Infested
fireresistance:
- Fire resistance
jumpboost:
- Jump boost
poison:
- Poison
speed:
- Speed
weakness:
- Weakness
instanthealth:
- Instant health
hunger:
- Hunger
miningfatigue:
- Mining fatigue
nausea:
- Nausea
waterbreathing:
- Water breathing
nightvision:
- Night vision
badomen:
- Bad omen
unluck:
- Unluck
raidomen:
- Raid omen
absorption:
- Absorption
glowing:
- Glowing
resistance:
- Resistance
weaving:
- Weaving
slowness:
- Slowness
saturation:
- Saturation
healthboost:
- Health boost
strength:
- Strength
darkness:
- Darkness
oozing:
- Oozing
haste:
- Haste
invisibility:
- Invisibility
levitation:
- Levitation
luck:
- Luck
regeneration:
- Regeneration
dialog:
signEditor: Sign Editor
update: Update
save: Save
close: Close
line: Line [line]
direction:
n: North
ne: North East
e: East
se: South East
s: South
sw: South West
w: West
nw: North West
modify:
middlemouse: '{gcn}Middle mouse click to edit'
qButtonEdit: '{gcn}Click Q to edit'
newItem: '{gcp}Place new item here'
newLine: '{gcn}<NewLine>'
newLineHover: '{gcp}Add new line'
newPage: '{gcn}<NewPage>'
newPageHover: '{gcp}Create new page'
removePage: '{gcw}<RemovePage>'
removePageHover: '{gcw}Remove page'
deleteSymbol: ' {gcw}[X]'
deleteSymbolHover: '{gcw}Delete {gcs}[text]'
extraEditSymbol: ' {gcp}!'
addSymbol: '{gcu}[+]'
addSymbolHover: '{gcu}Add new'
cancelSymbol: ' {gcn}&l[X]'
cancelSymbolHover: '{gcn}Cancel'
acceptSymbol: ' {gcu}&l[✔]'
acceptSymbolHover: '{gcu}Accept'
denySymbol: ' {gcd}&l[X]'
denySymbolHover: '{gcw}Deny'
enabledSymbol: '{gcu}[+]'
disabledSymbol: '{gcw}[-]'
enabled: '{gcu}Enabled'
disabled: '{gcw}Disabled'
running: '{gcp}Running'
paused: '{gcw}Paused'
editSymbol: '{gcs}✎'
editSymbolHover: '{gcp}Edit {gcs}[text]'
editLineColor: '&f'
listUpSymbol: '{gcp}⇑'
listUpSymbolHover: '{gcp}Up'
listDownSymbol: '{gcp}⇓'
listDownSymbolHover: '{gcp}Down'
listNumbering: '{gcs}[number]. '
listAlign: '&80'
ChangeHover: '{gcp}Click to change'
ChangeCommands: '{gcp}Commands'
enabledColor: '{gcu}'
disabledColor: '{gcd}'
commandTitle: ' {gcp}--- {gcs}[name] {gcp}---'
commandList: ' {gcs}[command] '
emptyLine: '{gcn}[Empty line]'
commandEdit: '{gcp}Edit list'
nameAddInfo: '{gcp}Enter new name. Type {gcs}cancel {gcp}to cancel'
lineAddInfo: '{gcp}Enter new line. Type {gcs}cancel {gcp}to cancel'
commandAddInfo: '{gcp}Enter new command. Type {gcs}cancel {gcp}to cancel'
commandAddInformationHover: "{gcp}[playerName] can be used to get player name \n\
{gcp}To include delay in commands: \n{gcp}delay! 5 \n{gcp}Specialized commands\
\ are supported. More info at \n{gcp}https://www.zrips.net/cmi/commands/specialized/"
commandEditInfo: '{gcp}Click to paste old text. Type {gcs}cancel {gcp}to cancel
action'
listLimit: '{gcp}List can''t be bigger than {gcs}[amount] {gcp}entries'
commandEditInfoHover: '{gcp}Click to paste old text'
teleportation:
relocation: '!actionbar!{gcd}Your teleport location was obstructed. You have been
teleported to a safe location.'
econ:
noMoney: '{gcw}You have no money'
charged: '!actionbar!{gcp}Charged: {gcs}[amount]'
notEnoughMoney: '{gcw}You don''t have enough money. Required ({gcs}[amount]{gcw})'
tooMuchMoney: '{gcw}You have too much money'
Selection:
SelectPoints: '{gcw}Select 2 points with selection tool! AKA: {gcs}[tool]'
PrimaryPoint: '{gcp}Placed {gcs}Primary {gcp}Selection Point [point]'
SecondaryPoint: '{gcp}Placed {gcs}Secondary {gcp}Selection Point [point]'
CoordsTop: '{gcp}X:{gcs}[x] {gcp}Y:{gcs}[y] {gcp}Z:{gcs}[z]'
CoordsBottom: '{gcp}X:{gcs}[x] {gcp}Y:{gcs}[y] {gcp}Z:{gcs}[z]'
Area: '{gcn}[world] {gcp}({gcs}[x1]:[y1]:[z1] {gcp}[x2]:[y2]:[z2]{gcp})'
Location:
Title: '{gcp}Players location'
Killer: '{gcp}Killer: {gcs}[killer]'
OneLiner: '{gcp}Location: {gcs}[location]'
DeathReason: '{gcp}Death Reason: {gcs}[reason]'
Full: '{gcp}[world] {gcs}[x]{gcp}:{gcs}[y]{gcp}:{gcs}[z]'
World: '{gcp}World: {gcs}[world]'
X: '{gcp}X: {gcs}[x]'
Y: '{gcp}Y: {gcs}[y]'
Z: '{gcp}Z: {gcs}[z]'
Pitch: '{gcp}Pitch: {gcs}[pitch]'
Yaw: '{gcp}Yaw: {gcs}[yaw]'
WorldNames:
- world-&2World
- world_nether-&2World Nether
- world_the_end-&2World The End
Locations: '{gcp}Locations: '
command:
help:
output:
usage: '&eUsage: &7%usage%'
cmdInfoFormat: '[command] &f- &e[description]'
cmdFormat: '&6/[command]&f[arguments]'
helpPageDescription: '&e* [description]'
explanation: '&e * [explanation]'
title: '&e------ ======= &6Help&e &e======= ------'
nocmd:
help:
info: '&eShows all available commands'
args: ''
clearcache:
help:
info: '&eClear cache'
args: ''
reload:
help:
info: '&eReloads plugins config and locale files'
args: ''
info:
feedback: '&6CMIL Configs and locale files reloaded! Took [ms]ms'
failedConfig: '&4Failed to load config file! Check spelling!'
failedLocale: '&4Failed to load locale file! Check spelling!'